Dr Kevin Wong
Ph.D., B.Eng. (Hons), SrMIEEE, MACS

Associate Professor, Head of Discipline of Information Technology

About me

Kevin Wong is currently working as an Associate Professor with the School of Engineering and Information Technology at Murdoch University in Western Australia. He is the current Head of Discipline of Information Technology. He is the current Chapter Chair for IEEE Systems, Man, and Cybernetics Society (WA Chapter). He is also serving as a member for the Emergent Technologies Technical Committee (ETTC) and Game Technical Committee (GTC) of the IEEE Computational Intelligence Society (CIS).

Kevin Wong involved in the editorial boards for a number of international journals and in many international conference organising committees. He is the General Conference Co-Chair for the 7th International Conference on E-Learning and Games, the 24th Australasian Joint Conference on Artificial Intelligence, the Second International Conference on Digital Interactive Media in Entertainment and Arts, and the Joint International Conference on CyberGames and Interactive Entertainment. He is the Program Co-Chair for The 21st International Conference on Neural Information Processing (ICONIP 2014).

Teaching area

Previous Teaching Units:

  • ICT101 Introduction to 3-D Graphics and Animation
  • ICT104 Principles of Computer Science
  • ICT219 Intelligent Systems
  • ICT241 Game Software Design
  • ICT245 Game Software Production

Research areas

    • Intelligent Data Mining and Data Science
      • Data analytic
      • Big Data Analysis
      • Industrial and Medical Data Analysis
    • Game and Simulation Technology
      • Game AI
      • Natural User Interface (NUI): Gesture Based Interface, Brain Computer Interface, EEG
      • Augmented Reality
      • Educational Game
      • Healthcare and Wellbeing (Aged Care, Autism, Stroke)
    • Computational Intelligence
      • Fuzzy System
        • Fuzzy Rule Interpolation – (FFRI Matlab Toolbox – Free to use)
        • Hierarchical Fuzzy Signature
        • Fuzzy Cognitive Modelling
      • Artificial Neural Networks
      • Creative Intelligence

Current projects

 

  • Multi-modal Data Mining with Misclassification Analysis
  • Natural User Interface Feature Classifications
  • EEG Data Analysis
  • Brain Computer Interface for Games and Simulations
  • Games and Simulations for Healthcare (Dementia, Autism, Dyslexia, Stroke)

Awards and grants

External Grants:

  • I2R-SCE (Singapore) Joint Lab on Intelligent Media: Intelligent Technologies for Multimedia Information Fusion and Analysis
  • Australia Research Council Discovery: Effective Fuzzy Systems for Complex Structured Data Using Fuzzy Signatures
  • Australia Research Council Strategic Partnerships with Industry – Research and Training Scheme: Neural Networks and Hybrid Neuro-fuzzy Methods for Improved Mineral Prospectivity Analysis and Target Identification in Mineral Exploration
  • Australian Partnership for Advanced Computing: Parallel Generation of Extremely Large Fuzzy Rule Bases for Evaluation and Benchmarking

Murdoch University Research Excellence Grants:

  • Complex Collaborative Agents for Massively Multiplayer (MMP) Games or Edutainment
  • Highly Interactive and Location-based Mobile Media
  • Fuzzy Data Mining for Complex Structured Data
  • Artificial Intelligence Based Games Technology and Games Development Model
  • Accurate Calculation of the Shape of the Cornea
  • Data Mining Using Neural Fuzzy Techniques for Customer Relationship Management

Awards:

  • Awarded Best Presentation Award by International Workshop on Advanced Computational Intelligence and Intelligent Informatics (IWACIII 09).
  • Recognition Awards awarded by the committee of Joint International Conference on Soft Computing and Intelligent Systems (SCIS) and the International Symposium on advanced Intelligent Systems (ISIS) in 2006.

Events and speaking engagements

Conference Organisation:

  • Program Co-Chair for ICONIP 2014 – The 21st International Conference on Neural Information Processing.
  • General Conference Co-Chair for 3rd International Conference and 8th Science meets Business GameDays Congress plus 7th International Conference on E-Learning and Games (2012)
  • General Conference Co-Chair for The 24th Australasian Joint Conference on Artificial Intelligence (AI2011)
  • Publicity Co-Chair for the sixth International Conference on E-Learning and Games (Edutainment 2011)
  • Publicity Co-Chair for IEEE International Conference on Fuzzy Systems (FUZZ-IEEE 2011)
  • Program Co-Chair for ICONIP 2010 – 17th International Conference on Neural Information Processing of the Asia-Pacific Neural Network Assembly
  • Program Co-Chair for The 5th International Conference on E-learning and Game, Edutainment 2010
  • Program Co-Chair for 2nd IFIP Entertainment Computing Symposium (ECS 2010)
  • Workshop Co-Chair for International Conference on Advances in Computer Entertainment Technology (ACE 2010)
  • International Advisory Panel for Computer Games & Allied Technology 2010<
  • Tutorial Chair for ICONIP 2009 : 16th International Conference on Neural Information Processing
  • International Advisory Panel for Computer Games & Allied Technology 09
  • Programme Co-chair for The Sixth Annual International Conference in Computer Game Design and Technology 2008 (GDTW 2008)
  • Program Committee Chair for The Fourth International Conference on Games Research and Development 2008 (CyberGames 2008)
  • Technical Program Chair for DIMEA 2008: Second International Conference on Digital Interactive Media in Entertainment and Arts
  • International Advisory Panel for Computer Games & Allied Technology 08
  • Publicity Chair for 2008 IEEE Symposium on Computational Intelligence and Games
  • Workshop Co-chair for 1st IEEE International Workshop on Digital Entertainment, Networked Virtual Environments, and Creative Technology 2008
  • Programme Co-chair for The Fifth Annual International Conference in Computer Game Design and Technology 2007 (GDTW 2007)
  • General Conference Chair for DIMEA 2007: Second International Conference on Digital Interactive Media in Entertainment and Arts
  • Technical Program Chair for Third International Conference on Games Research and Development 2007 (CyberGames 2007)
  • General Conference Chair for Joint International Conference on CyberGames and Interactive Entertainment 2006
  • Publicity Chair for The Fourth Annual International Conference in Computer Game Design and Technology (GDTW 2006)

Invited Talks and Workshops:

  • IEEE CIS (Singapore Chapter) Seminar: “Fuzzy Rule Interpolation and Virtual Environment”, Singapore, 2010
  • Invited talk on “Player Adaptive Entertainment Computing” in Computer Games & Allied Technology 2008, Singapore, April 2008
  • Invited talk on “Intelligent Well Log Analysis for Enhanced Production Forecasting” in Production Forecasting in Upstream Oil and Gas, Kuala Lumpur, Malaysia, August 2006
  • Invited pre-conference workshop on “Incorporating Artificial Intelligence Strategies into Your Well Log Analysis” in Production Forecasting in Upstream Oil and Gas, Kuala Lumpur, Malaysia, August 2006
  • Invited talk in the Joint 2nd International Conference on Soft Computing and Intelligent Systems and 5th International Symposium on Advanced Intelligent Systems, September 2004

Professional and community service

Professional Services:

  • Vice President and Governing Board Member for Asia Pacific Neural Network Assembly (APPNA)
  • Chapter Chair for IEEE System, Man and Cybernetics Society (Western Australia Section)
  • Member of the Emergent Technologies Technical Committee (ETTC) of the IEEE Computational Intelligence Society (CIS)
  • Member of the Games Technical Committee (GTC) of the IEEE Computational Intelligence Society (CIS)
  • Member of School Research Committee for School of Engineering and Information Technology at Murdoch University
  • Section Chair for IEEE Western Australia Section – 2009 and 2012
  • Chapter Chair for IEEE Computer Society (Western Australia Chapter) – 2005 and 2006
  • Chapter Chair for IEEE Computational Intelligence Society (Western Australia Chapter) – 2012

Journal Editorials:

  • ACM Computer in Entertainment Magazine – Advisor
  • Journal of Advanced Computational Intelligence and Intelligent Informatics – Associate Editor
  • International Journal of Computer Games Technology – Associate Editor
  • International Journal of Social Robotics – Associate Editor
  • Memetic Computing
  • Transactions of Edutainment
  • IEEE Transactions on Computational Intelligence and AI in Games (Associate Editor: 2009-2011)

Doctoral and masters supervisions

Current Research Students (Supervised or Co-Supervised):

  1. Jesada Kajornrit (PhD)
  2. Ngit Chan Lye (PhD)
  3. Kanokwan Kongsakun (DIT)
  4. Nurulhuda Ibrahim (PhD)
  5. Siti Salmi Jamali (PhD)
  6. Abdulghani Abied (PhD)
  7. Ali Elkaseh (PhD)
  8. Maryam Shahabi Lotfabadi (PhD)
  9. Adzira Husain (PhD)
  10. Asma Smeda (PhD)
  11. Harshani Perera (PhD)
  12. Ahmad Hisham Zainal Abidin (PhD)
  13. Tri Asih Budiono  (PhD)

Past Research Students (Supervised or Co-Supervised):

  1. Dr Worapat Paireekreng (PhD) – Graduated 2013
  2. Dr Wigrai Thanadechteemapat (PhD) – Graduated 2013
  3. Dr Juin Yang Jonathan Pan (DIT) – Graduated 2013
  4. Dr Piyasak Jeatrakul (PhD) – Graduated 2012
  5. Dr Todsanai Chumwatana (PhD) – Graduated 2012
  6. Dr Kowit Rapeepisarn (PhD) – Graduated 2012
  7. Dr Thitipong Nandhabiwat (DIT) – Graduated 2011
  8. Dr Elinda Ai Lim Lee (PhD) – Graduated 2011
  9. Dr Jiabin Li (PhD) – Graduated 2011
  10. Dr Vasin Chooprayoon (PhD) – Graduated 2011
  11. Dr Pawalai Kraipeerapun (PhD) – Graduated 2009
  12. Dr Ong Sing Goh (PhD) – Graduated 2008
  13. Viknashvaran Narayanasamy (MPhil) – Graduated 2007
  14. Tim Hocking (First Class Honours) – Graduated 2008
  15. Bin Hua (First Class Honours) – Graduated 2007

Publications

Chapters

  • Kajornrit, J., Wong, K., Fung, L., (2014),A Modular Spatial Interpolation Technique for Monthly Rainfall Prediction in the Northeast Region of Thailand,In: Recent Advances in Information and Communication Technology, Springer International Publishing, pages 53 to 62.
  • Paireekreng, W., Rapeepisarn, K., Wong, K., (2009),Time-Based Personalised Mobile Game Downloading,In: Lecture Notes in Computer Science Volume 2634, Springer, pages 59 to 69.
  • Pan, J., Fung, L., Wong, K., (2009),Devious Chatbots - Interactive Malware with a Plot,In: Progress in Robotics: FIRA RoboWorld Congress 2009, Incheon, Korea, August 16-20, 2009. Proceedings, Springer Verlag, pages 110 to 118.
  • Goh, O., Fung, L., Depickere, A., Wong, K., (2008),An Analysis of Man-Machine Interaction in Instant Messenger,In: Advances in Communication Systems and Electrical Engineering Series: Lecture Notes in Electrical Engineering, Springer, pages 197 to 210.
  • Wong, K., Gedeon, T., Koczy, L., (2007),Fuzzy Signature and Cognitive Modelling for Complex Decision Model,In: Theoretical Advances and Applications of Fuzzy Logic and Soft Computing, Springer, pages 380 to 389.
  • Narayanasamy, V., Wong, K., Fung, L., (2006),Complex Systems-Based High-Level Architecture for Massively Multiplayer Games,In: Game Programming Gems 6, Charles River Media, pages 607 to 622.
  • Wong, K., Fung, L., Gedeon, T., Ong, Y., (2005),Generalization of Neural Networks for Intelligent Data Analysis,In: Neural Networks Applications in Information Technology and Web Engineering, Borneo Publishing, pages 305 to 317.
  • Wong, K., Fung, L., (2005),Intelligent Personalised Difficulty Adjustment in Games,In: Cyber Games International Workshop on Games Research and Development, Prentice Hall, pages 1 to 5.
  • Ong, Y., Nair, P., Keane, A., Wong, K., (2004),Surrogate-Assisted Evolutionary Optimization Frameworks for High-Fidelity Engineering Design Problems,In: Knowledge Incorporation in Evolutionary Computation, Springer Verlag, pages 307 to 331.
  • Wong, K., Wong, P., Gedeon, T., Fung, L., (2003),Rainfall prediction model using soft computing technique,In: Soft Computing, Springer, pages 434 to 438.
  • Tikk, D., Gedeon, T., Wong, K., (2003),A feature ranking algorithm for fuzzy modeling problems,In: Interpretability Issues in Fuzzy Modelling, Springer Verlag, pages 176 to 192.
  • Chong, A., Gedeon, T., Wong, K., (2003),Extending the Decision Accuracy of a Bioinformatics System,In: Soft Computing in Measurement and Information Acquisition, Springer Verlag, pages 151 to 163.
  • Wong, K., Gedeon, T., Fung, L., (2002),The use of Soft COmputing Techniques as Data Preprocessing and Postprocessing in Permeability Determination from Well Log Data,In: Soft Computing for Reservoir Characterisation and Modeling, Springer Verlag, pages 243 to 271.

Journals

  • Ibrahim, N., Shiratuddin, F., Wong, K., (2015), Instruments for Measuring the Influence of Visual Persuasion: Validity and Reliability Tests, European Journal of Social Sciences Education & Research, 4, 1, pages 25 - 37.
  • lotfabadi, M., Shiratuddin, F., Wong, K., (2015), Evaluation of Combining Support Vector Machine with Rough Set for Content Based Image Retrieval System, International Journal of Computational Intelligence Research, 11, 11, pages 37 - 47.
  • Jamali, S., Shiratuddin, F., Wong, K., (2014), A Review of Augmented Reality (AR) andMobile-Augmented Reality (mAR) Technology:Learning in Tertiary Education, The International Journal of Learning in Higher Education, 20, 2, pages 37 - 54.
  • Lee, E., Wong, K., (2014), Learning with desktop virtual reality: Low spatial ability learners are more positively affected, Computers & Education: an international journal, 79, , pages 49 - 58.
  • Kajornrit, J., Wong, K., Fung, L., (2014), An interpretable fuzzy monthly rainfall spatial interpolation system for the construction of aerial rainfall maps, Soft Computing: a fusion of foundations, methodologies and applications, , 2014-09-14, pages 1 - 13.
  • Jamali, S., Shiratuddin, F., Wong, K., (2014), An Overview of mobile-Augmented Reality in Higher Education, International Journal on Recent Trends in Engineering & Technology, 11, 1, pages 229 - 238.
  • Kato, S., Wong, K., (2011), Intelligent automated guided vehicle controller with reverse strategy, Journal of Advanced Computational Intelligence and Intelligent Informatics, 15, 3, pages 304 - 312.
  • Tikk, D., Johanyák, Z., Kovács, S., Wong, K., (2011), Fuzzy rule interpolation and extrapolation techniques: Criteria and evaluation guidelines, Journal of Advanced Computational Intelligence and Intelligent Informatics, 15, 3, pages 254 - 263.
  • Chumwatana, T., Wong, K., Xie, H., (2010), A SOM-Based Document Clustering Using Frequent Max Substrings for Non-Segmented Texts, Journal of Intelligent Learning Systems and Applications, 2, 3, pages 117 - 125.
  • Jeatrakul, P., Wong, K., Fung, L., (2010), Data cleaning for classification using misclassification analysis, Journal of Advanced Computational Intelligence and Intelligent Informatics, 14, 3, pages 297 - 302.
  • Lee, E., Wong, K., Fung, L., (2010), How does desktop virtual reality enhance learning outcomes? A structural equation modeling approach, Computers & Education: an international journal, 55, 4, pages 1424 - 1442.
  • Prakash, E., Brindle, G., Jones, K., Zhou, S., Chaudhari, N., Wong, K., (2009), Advances in Games Technology: Software, Models, and Intelligence, Simulation and Gaming, 40, 6, pages 752 - 801.
  • Goh, O., Fung, L., Wong, K., (2008), Query Based Intelligent Web Interaction with Real World Knowledge, New Generation Computing: computing paradigms and computational intelligence, Volume 26, Number 1 / November, 2007, pages 3 - 22.
  • Rapeepisarn, K., Wong, K., Fung, L., Khine, M., (2008), Creating Effective Educational Computer Games for Undergraduate Classroom Learning: A Conceptual Model, I-Manager's Journal of Education Technology, 5, 2, pages 22 - 31.
  • Goh, O., Depickere, A., Fung, L., Wong, K., (2007), Multilevel Natural Language Query Approach for Conversational Agent System, IAENG International Journal of Computer Science, 33, 1, pages 7 - 13.
  • Goh, O., Fung, L., Wong, K., Depickere, A., (2007), Embodied Conversational Agents for H5N1 Pandemic Crisis, Journal of Advanced Computational Intelligence and Intelligent Informatics, 11, 3, pages 282 - 288.
  • Kraipeerapun, P., Fung, L., Wong, K., (2007), Uncertainty Assessment using Neural Networks and Interval Neutrosophic Sets for Multiclass Classification Problems, WSEAS Transactions on Computers, 6, 3, pages 463 - 470.
  • Kraipeerapun, P., Fung, L., Wong, K., (2006), Lithofacies Classification from Well Log Data using Neural Networks, Interval Neutrosophic Sets and Quantification of Uncertainty, Enformatika, 16, , pages 280 - 284.
  • Goh, O., Ardil, C., Fung, L., Wong, K., Depickere, A., (2006), A Crisis Communication Network Based on Embodied Conversational Agents System with Mobile Services, International Journal of Information Technology, 3, 4, pages 257 - 266.
  • Ong, Y., Lim, M., Zhu, N., Wong, K., (2006), Classification of adaptive memetic algorithms: A comparative study, IEEE Transactions on Systems, Man and Cybernetics, Part B: Cybernetics, 36, 1, pages 141 - 152.
  • Wong, K., Gedeon, T., Chong, A., Koczy, L., (2005), Fuzzy Signature for Complex Decision Model, Australian Journal of Intelligent Information Processing Systems, 8, 3, pages 202 - 208.
  • Wong, K., Tikk, D., Gedeon, T., Koczy, L., (2005), Fuzzy rule interpolation for multidimensional input spaces with applications: A case study, IEEE Transactions on Fuzzy Systems, 13, 6, pages 809 - 819.
  • Prassl, W., Peden, J., Wong, K., (2005), A process-knowledge management approach for assessment and mitigation of drilling risks, Journal of Petroleum Science and Engineering, 49, 3-Apr, pages 142 - 161.
  • Prassl, W., Peden, J., Wong, K., (2004), Process-knowledge Management and its Application for Drilling in Gas Hydrate Environments, Australian Petroleum Production and Exploration Association (APPEA) Journal, The, 44, , pages 559 - 568.
  • Fung, L., Li, J., Wong, K., WONG, K., (2004), A Java Based Parallel Platform for the implementation of evolutionary computation for engineering applications, International Journal of Systems Science, 35, 13-14, pages 741 - 750.
  • Wong, K., Seow, K., Ong, Y., Zhu, N., (2004), Using Memetic Algorithms for Fuzzy Modeling, Australian Journal of Intelligent Information Processing Systems, 8, 3, pages 147 - 154.
  • Wong, K., Wong, P., Gedeon, T., Fung, L., (2003), A State-of-art Review of Fuzzy Logic for reservoir evaluation, Australian Petroleum Production and Exploration Association (APPEA) Journal, The, 43, , pages 587 - 593.
  • Gedeon, T., Wong, K., Wong, P., Huang, Y., (2003), Spatial Interpolation Using Fuzzy Reasoning, Transactions in GIS, 7, 1, pages 55 - 66.
  • Wong, K., Fung, L., Gedeon, T., Eren, H., (2003), Fuzzy rule interpolation for multidimensional input spaces in determining d50c of hydrocyclones, IEEE Transactions on Instrumentation and Measurement, 52, 6, Dec 2003, pages 1865 - 1869.
  • Wong, K., Wong, P., Gedeon, T., Fung, L., (2003), Rainfall prediction model using soft computing technique, Soft Computing: a fusion of foundations, methodologies and applications, 7, Number 6 / May, 2003, pages 434 - 438.
  • Wong, K., Fung, C., Myers, D., (2002), An Intergrated Neural Fuzzy Approach with Reduced Fuzzy Rules for Well Log Analysis, International Journal of Fuzzy Systems, 4, , pages 592 - 599.
  • Wong, K., Griner, B., Dillon, W., Gedeon, T., (2001), Intelligent data mining for customer relationship managment, Australian Journal of Intelligent Information Processing Systems, 7, , pages 64 - 71.
  • Chong, A., Gedeon, T., Koczy, L., Wong, K., (2001), Subspace indentification with cylinddricity-based clustering for Hierarchical fuzzy systems construction, Australian Journal of Intelligent Information Processing Systems, 7, , pages 11 - 20.
  • Myers, D., Wong, K., Fung, C., (2000), Self-organising Map Use for Intelligent Data Analysis, Australian Journal of Intelligent Information Processing Systems, 6, , pages 89 - 96.

Conference

  • Smeda, A., Shiratuddin, F., Wong, K., (2015),Perceptions of Mathematics and Statistics Students on the Use of e-book in Universities in Libya,In: The 3rd International Virtual Conference on Advanced Scientific Results.
  • Husain, A., Shiratuddin, F., Wong, K., (2015),Establishing A Framework For Visualising Music Mood Using Visual Texture,In: The 5th International Conference on Computing and Informatics.
  • Choejey, P., Fung, L., Wong, K., Murray, D., (2015),Cybersecurity challenges for Bhutan,In: 12th International Conference on Electrical Engineering/Electronics, Computer, Telecommunications and Information Technology (ECTI-CON).
  • Jamali, S., Shiratuddin, F., Wong, K., Oskam, C., (2015),Development and Pilot Testing of Human Anatomy in Mobile-Augmented Reality (HuMAR),In: The 3rd International Virtual Conference on Advanced Scientific Results (SCIECONF-2015).
  • Abied, A., Shiratuddin, F., Wong, K., (2015),Factors Affecting Libyan Citizens In Adoption Of EGovernment Services: A Research Framework,In: International Conference on Information Technology & Society.
  • Ibrahim, N., Shiratuddin, F., Wong, K., (2015),Persuasive Impact of Online Media:Investigating the Influence of Visual Persuasion,In: The 1st Asia Pacific Conference on Multimedia and Broadcasting (APMediaCast2015).
  • Jamali, S., Shiratuddin, F., Wong, K., Oskam, C., (2015),Utilizing Mobile-Augmented Reality in Learning Human Anatomy,In: World Conference on Educational Sciences.
  • Smeda, A., Shiratuddin, F., Wong, K., (2014),A Proposed Framework of the Adoption of E-book Amongst Mathematics and Statistics Students at Universities in Libya,In: The 2nd International Virtual Conference on Advanced Scientific Results (SCIECONF-2014).
  • Lotfabadi, M., Shiratuddin, F., Wong, K., (2014),Evaluation of Fuzzy Rough Set Feature Selection for Content Based Image Retrieval System with Noisy Images,In: 22nd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision.
  • Husain, A., Shiratuddin, F., Wong, K., (2014),Combining visual elements as a new method to browse and discover music mood,In: The 2nd International Virtual Conference on Advanced Scientific Results (SCIECONF-2014).
  • Kajornrit, J., Wong, K., Fung, L., Ong, Y., (2014),An Integrated Intelligent Technique for Monthly Rainfall Time Series Prediction,In: 2014 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE).
  • Ibrahim, N., Shiratuddin, F., Wong, K., (2014),Proposed Model of Persuasive Visual Design for Web Design,In: 25th Australasian Conference on Information Systems (ACIS2014).
  • Husain, A., Shiratuddin, F., Wong, K., (2014),Representing music mood using visual texture,In: 2nd International Virtual Research Conference In Technical Disciplines (RCITD) (2014).
  • Kajornrit, J., Wong, K., Fung, L., (2013),A Modular Technique for Monthly Rainfall Time Series Prediction,In: 2013 IEEE Symposium Series on Computational Intelligence in Dynamic and Uncertain Environments.
  • lotfabadi, M., Shiratuddin, F., Wong, K., (2013),Feature Decreasing Methods Using Fuzzy Rough Set based on Mutual Information,In: The 8th IEEE Conference on Industrial Electronics and Applications (ICIEA 2013).
  • Kajornrit, J., Wong, K., Fung, L., (2013),An Integrated Intelligent Technique for Monthly Rainfall Spatial Interpolation in the Northeast Region of Thailand,In: ICONIP 2013 : 20th International Conference on Neural Information Processing.
  • Husain, A., Shiratuddin, F., Wong, K., (2013),A Proposed Framework for Visualising Music Mood using Texture Image,In: International Conference on Research and Innovation in Information Systems.
  • Lotfabadi, M., Shiratuddin, F., Wong, K., (2013),Using Fuzzy Rough Feature Selection for Image Retrieval System,In: 2013 IEEE Symposium Series on Computational Intelligence in Dynamic and Uncertain Environments.
  • lotfabadi, M., Shiratuddin, F., Wong, K., (2013),Content Based Image Retrieval system with a combination of Rough Set and Support Vector Machine,In: The 9th Annual International Joint Conferences on Computer, Information, Systems Sciences, & Engineering (CISSE).
  • Abidin, A., Xie, H., Wong, K., (2013),Touch screen with audio feedback: Content analysis and the effect of spatial ability on blind people's sense of position of web pages,In: 3rd International Conference on Research and Innovation in Information Systems (ICRIIS) (2013).
  • Ibrahim, N., Shiratuddin, F., Wong, K., (2013),A Dual-Route Concept of Persuasive User Interface (UI) Design,In: 3rd International Conference on Research and Innovation in Information Systems (ICRIIS) (2013).
  • Ibrahim, N., Shiratuddin, F., Wong, K., (2013),Persuasion Techniques for Tourism Website Design,In: Proceedings of the International Conference on E-Technologies and Business on the Web (EBW2013).
  • Jeatrakul, P., Wong, K., (2012),Enhancing classification performance of multi-class imbalanced data using the OAA-DB algorithm,In: International Joint Conference on Neural Networks (IJCNN) (2012).
  • Abidin, A., Xie, H., Wong, K., (2012),Blind users' mental model of web page using touch screen augmented with audio feedback,In: International Conference on Computer and Information Science (ICCIS) (2012).
  • lotfabadi, M., Shiratuddin, F., Wong, K., (2012),Utilising Fuzzy Rough Set based on Mutual Information Decreasing Method for Feature Reduction in an Image Retrieval System,In: International Joint Conferences on Computer, Information, and Systems Sciences, and Engineering.
  • Kajornrit, J., Wong, K., Fung, L., (2012),Estimation of missing precipitation records using modular artificial neural networks,In: 19th International Conference on Neural Information Processing (ICONIP) (2012).
  • Budiono, T., Wong, K., (2012),A pure graph coloring constructive heuristic in timetabling,In: International Conference on Computer and Information Science (ICCIS) (2012).
  • Shiratuddin, F., Hajnal, A., Farkas, A., Wong, K., Legradi, G., (2012),A proposed framework for an interactive visuotactile 3D virtual environment system for visuomotor rehabilitation of stroke patients,In: International Conference on Computer and Information Science (ICCIS) (2012).
  • Kajornrit, J., Wong, K., Fung, L., (2012),Rainfall prediction in the northeast region of Thailand using Modular Fuzzy Inference System,In: IEEE International Conference on Fuzzy Systems (2012).
  • Paireekreng, W., Wong, K., Fung, L., (2011),A model for mobile content filtering on non-interactive recommendation systems,In: IEEE International Conference on Systems, Man, and Cybernetics (SMC) (2011).
  • Pongphankae, S., Fung, L., Wong, K., (2011),Automatic search space generation with hierarchical adaptive flood filled for simulation and computer game in confined environment,In: 13th International Conference on Advanced Communication Technology (ICACT) (2011).
  • Budiono, T., Wong, K., (2011),Memetic algorithm behavior on timetabling infeasibility,In: IEEE Region 10 Annual International Conference (TENCON) (2011).
  • Shiratuddin, F., Wong, K., (2011),Non-contact multi-hand gestures interaction techniques for architectural design in a virtual environment,In: 5th International Conference on Information Technology and Multimedia (ICIM) (2011).
  • Chiou, A., Lye, N., Lal, R., Wong, K., (2011),Framework for robotics in education: Some experiences and case studies in test arena based projects,In: 5th IEEE International Conference on E-Learning in Industrial Electronics (ICELIE) (2011).
  • Abidin, A., Xie, H., Wong, K., (2011),Eliciting mental model of blind people for web page,In: 5th International Conference on Rehabilitation Engineering and Assistive Technology (i-CREATe) (2011).
  • Rai, S., Wong, K., (2010),The Use of Interactive Simulations to Affect Driving Behaviour.,In: Computer Games, Multimedia & Allied Technology (CGAT 2010).
  • Paireekreng, W., Wong, K., (2010),Mobile content personalisation using intelligent user profile approach,In: 3rd International Conference on Knowledge Discovery and Data Mining (WKDD) (2010).
  • Jeatrakul, P., Wong, K., Fung, L., Takama, Y., (2010),Misclassification analysis for the class imbalance problem,In: World Automation Congress (WAC) (2010).
  • Narayanasamy, V., Wong, K., Rai, S., Chiou, A., (2010),Complex Game Design Modeling,In: 2nd IFIP TC 14 Entertainment Computing Symposium (ECS) (2010).
  • Jeatrakul, P., Wong, K., Fung, L., (2010),Classification of Imbalanced Data by Combining the Complementary Neural Network and SMOTE Algorithm,In: 17th International Conference on Neural Information Processing (ICONIP) (2010).
  • Chamchong, R., Fung, L., Wong, K., (2010),Comparing Binarisation Techniques for the Processing of Ancient Manuscripts,In: 2nd IFIP TC 14 Entertainment Computing Symposium (ECS) (2010).
  • Wong, K., Chumwatana, T., Tikk, D., (2010),Exploring the use of fuzzy signature for text mining,In: 6th IEEE World Congress on Computational Intelligence (WCCI) (2010).
  • Chumwatana, T., Wong, K., Xie, H., (2009),Non-segmented Document Clustering Using Self-Organizing Map and Frequent Max Substring Technique,In: ICONIP 2009.
  • Wong, K., (2009),Multi-Layer Fuzzy Cognitive Modeling Using Fuzzy Signatures,In: IEEE International Conference on Fuzzy Systems FUZZ-IEEE 2009.
  • Kato, S., Wong, K., (2009),Intelligent Automated Guided Vehicle with Reverse Strategy: A Comparison Study,In: ICONIP 2008.
  • Wong, K., Fung, L., Eren, H., (2009),Soft computing techniques for product filtering in E-commerce personalisation: A comparison study,In: 3rd IEEE International Conference on Digital Ecosystems and Technologies (DEST) (2009).
  • Jeatrakul, P., Wong, K., (2009),Comparing the performance of different neural networks for binary classification problems,In: 2009 Eighth International Symposium on Natural Language Processing.
  • Lee, E., Wong, K., Fung, L., (2009),Learning Effectiveness in a Desktop Virtual Reality-Based Learning Environment,In: 17th International Conference on Computers in Education (ICCE) (2009).
  • Rai, S., Wong, K., (2009),Agent-Based Simulation for Infrastructure Protection and Emergency Evacuation Training,In: International Conference: Computer Games & Allied Technology 09 (CGAT09).
  • Paireekreng, W., Wong, K., (2009),Client-side Mobile User Profile for Content Management Using Data Mining Techniques,In: 2009 Eighth International Symposium on Natural Language Processing.
  • Wong, K., (2008),Adaptive Computer Game System Using Artificial Neural Networks,In: 14th International Conference on Neural Information Processing (ICONIP) of the Asia-Pacific Neural Network Assembly (2007).
  • Rapeepisarn, K., Pongphankae, S., Wong, K., Fung, L., (2008),Educational use of Handheld Game Consoles - PSP and NDS in Thai Colleges,In: 7th International Conference on e-Business (INCEB) (2008).
  • Wong, K., (2008),Resource Allocation for Massively Multiplayer Online Games using Fuzzy Linear Assignment Technique,In: 5th IEEE Consumer Communications and Networking Conference (CCNC) (2008).
  • Wong, K., (2008),Player Adaptive Entertainment Computing (PAEC): Mechanism to Model User Satisfaction by Using Neuro Linguistic Programming (NLP) Techniques,In: 1st Annual International Conference on Computer Games, Multimedia and Allied Technology (CGAT) (2008).
  • Goh, O., Fung, L., Wong, K., (2008),VisualChat: A Visualization Tool for Human-Machine Interaction,In: IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology (WI/IAT) (2008).
  • Chumwatana, T., Wong, K., Xie, H., (2008),THAI TEXT MINING TO SUPPORT WEB SEARCH FOR E-COMMERCE,In: 7th International Conference on e-Business (INCEB) (2008).
  • Rapeepisarn, K., Pongphankae, S., Wong, K., Fung, L., (2008),A Comparative Study of Digital Game Platforms for Educational Purposes,In: 9th Postgraduate Electrical Engineering and Computing Symposium, (PEECS) (2008).
  • Rapeepisarn, K., Wong, K., Fung, L., Khine, M., (2008),The Relationship Between Game Genres, Learning Techniques and Learning Styles in Educational Computer Games,In: 3rd International Conference on Edutainment (2008).
  • Lee, E., Wong, K., Fung, L., (2008),Virtual Reality: An Emerging Technology for Learning,In: 9th Postgraduate Electrical Engineering and Computing Symposium, (PEECS) (2008).
  • Wong, K., Rai, S., (2008),An Unusual Educational Game: Learning to Communicate?,In: 1st Annual International Conference on Computer Games, Multimedia and Allied Technology (CGAT) (2008).
  • Hua, B., Wong, K., Fung, L., (2007),Fuzzy Logic Based Product Filtering for Web Personalization in E-Commerce,In: IEEE Region 10 International Conference (TENCON) (2007).
  • Narayanasamy, V., Wong, K., (2007),Mapping Resources to State Functions in Massively Multiplayer Online Games,In: 2nd International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA) (2007).
  • Rapeepisarn, K., Wong, K., Fung, L., (2007),Issues for Consideration to Adopt Educational Computer Games for Learning and Teaching,In: 8th Postgraduate Electrical Engineering and Computing Symposium (PEECS) (2007).
  • Kraipeerapun, P., Fung, L., Wong, K., (2007),Ensemble Neural Networks Using Interval Neutrosophic Sets and Bagging,In: 3rd International Conference on Natural Computation (ICNC) (2007).
  • Goh, O., Depickere, A., Fung, L., Wong, K., (2007),An Analysis of Corpus from Human Computer Exchanges Using MSN Messenger,In: International Association of Engineers (IAENG) International Conference on Internet Computing and Web Services (ICICWS) (2007).
  • Goh, O., Fung, L., Wong, K., Depickere, A., (2007),Using Gunning-Fog Index to Assess Instant Messages Readability from ECAs,In: 3rd International Conference on Natural Computation (ICNC) (2007).
  • Chong, A., Wong, K., (2007),On the Fuzzy Cognitive Map Attractor Distance,In: IEEE Congress on Evolutionary Computation (CEC) (2007).
  • Kraipeerapun, P., Fung, L., Wong, K., (2007),Quantification of Vagueness in Multiclass Classification Based On Multiple Binary Neural Networks,In: 6th International Conference on Machine Learning and Cybernetics (ICMLC) (2007).
  • Goh, O., Depickere, A., Fung, L., Wong, K., (2007),Domain Matrix Knowledge Model for Embodied Conversation Agents,In: 5th IEEE International Conference in Computer Sciences - Research, Innovation, and Vision for the Future (RIVF) (2007).
  • Goh, O., Wong, K., Fung, L., Depickere, A., (2006),Towards A More Natural and Intelligent Interface With Embodied Conversation Agent,In: CyberGames 2006: International Conference on Games Research and Development & IE 2006: The Third Australasian Conference on Interactive Entertainment (CGIE) (2006).
  • Sookhanaphibarn, K., Lursinsap, C., Wong, K., (2006),Unbalanced Scaling and Rotation Invariant Recognition by Eigenvector-Based Fuzzy c-Mean Approach,In: Joint 3rd International Conference on Soft Computing and Intelligent Systems and 7th International Symposium on advanced Intelligent Systems (SCIS & ISIS) (2006).
  • Kraipeerapun, P., Fung, L., Brown, W., Wong, K., Gedeon, T., (2006),Uncertainty in mineral prospectivity prediction,In: 13th International Conference on Neural Information Processing (ICONIP) (2006).
  • Rapeepisarn, K., Wong, K., Fung, L., Depickere, A., (2006),Similarities and Differences Between "Learn Through Play" and "Edutainment",In: CyberGames 2006: International Conference on Games Research and Development & IE 2006: The Third Australasian Conference on Interactive Entertainment (CGIE) (2006).
  • Kraipeerapun, P., Fung, L., Wong, K., (2006),Multiclass Classification Using Neural Networks and Interval Neutrosophic Sets,In: 5th WSEAS International Conference on Computational Intelligence, Man-Machine Systems and Cybernetics (2006).
  • Wong, K., Fung, L., Depickere, A., Rai, S., (2006),Static and Dynamic Difficulty Level Design for Edutainment Games Using Artificial Neural Networks,In: 1st International Conference on Edutainment (2006).
  • Rapeepisarn, K., Wong, K., Fung, L., Cole, P., (2006),"Edutainment" is a form of "learn through doing"?,In: 4th Annual International Conference in Computer Game Design and Technology (GDTW) (2006).
  • Goh, O., Depickere, A., Fung, L., Wong, K., (2006),Top-Down Natural Language Query Approach for Embodied Conversational Agent,In: International MultiConference of Engineers and Computer Scientists (IMECS) (2006).
  • Goh, O., Fung, L., Wong, K., Depickere, A., (2006),An embodied conversational agent for intelligent web interaction on pandemic crisis communication,In: IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology (WI/IAT) (2006).
  • Johanyák, Z., Tikk, D., Kovács, S., Wong, K., (2006),Fuzzy rule interpolation matlab toolbox - FRI toolbox,In: IEEE International Conference on Fuzzy Systems (FUZZ-IEEE) (2006).
  • Kraipeerapun, P., Fung, L., Brown, W., Wong, K., (2006),Mineral Prospectivity Prediction Using Interval Neutrosophic Sets,In: International Association of Science and Technology for Development (IASTED) International Conference on Artificial Intelligence and Applications (AIA) (2006).
  • Wong, K., Fung, L., Eren, H., Gedeon, T., (2006),Determination of parameter d50c of hydrocyclones using improved multidimensional alpha-cut based fuzzy interpolation technique,In: 18th Institute of Electrical and Electronics Engineers (IEEE) Instrumentation and Measurement Technology Conference (IMTC) (2001).
  • Kraipeerapun, P., Fung, L., Brown, W., Wong, K., (2006),Neural Networks Ensembles Using Interval Neutrosophic Sets and Bagging for Mineral Prospectivity Prediction and Quantification of Uncertainty,In: IEEE Conference on Cybernetics and Intelligent Systems (CIS) (2006).
  • Goh, O., Depickere, A., Fung, L., Wong, K., (2006),Empowering ECAs in Handheld Devices,In: .
  • Chung, K., Wong, K., Fung, L., (2006),Reducing user log size in an inter-query learning content based image retrieval (CBIR) system with a cluster merging approach,In: International Joint Conference on Neural Networks (IJCNN) (2006).
  • Wong, K., Gedeon, T., Koczy, L., (2006),Efficient Fuzzy Cognitive Modeling for Unstructured Information,In: IEEE International Conference on Fuzzy Systems (FUZZ-IEEE) (2006).
  • Kraipeerapun, P., Fung, L., Wong, K., (2006),Quantification of Vagueness in Multiclass Classification Based On Multiple Binary Neural Networks,In: Recent Advances in Animal Nutrition in Australia.
  • Kraipeerapun, P., Wong, K., Fung, L., Brown, W., (2006),Quantification of uncertainty in mineral prospectivity prediction using neural network ensembles and interval neutrosophic sets,In: International Joint Conference on Neural Networks (IJCNN) (2006).
  • Khor, S., Khan, M., Wong, K., (2005),Using Single-Antecedent Fuzzy Rules in Fuzzy Knowledge Map,In: International Association of Science and Technology for Development (IASTED) International Conference on Artificial Intelligence and Applications (AIA) (2005).
  • Fung, L., Iyer, V., Brown, W., Wong, K., (2005),Comparing the Performance of Different Neural Networks Architectures for the Prediction of Mineral Prospectivity,In: 4th International Conference on Machine Learning and Cybernetics (ICMLC) (2005).
  • Han, L., Prakash, E., Wong, K., (2005),Mobile Game Programming,In: CyberGames: International Conference on Games Research and Development (2005).
  • Narayanasamy, V., Wong, K., Tang, S., (2005),Modelling for Massively Multiplayer Games:A Complex System Approach,In: 3rd Annual International Conference in Computer Game Design and Technology (GDTW) (2005).
  • Iyer, V., Fung, L., Brown, W., Wong, K., (2005),Neural Network Ensembles Based Approach for Mineral Prospectivity Prediction,In: IEEE Region 10 International Conference (TENCON) (2005).
  • Narayanasamy, V., Wong, K., Fung, L., Depickere, A., (2005),Distinguishing Simulation Games from Simulators by considering Design Characteristics,In: 2nd Australiasian Conference on Interactive Entertainment (IE) (2005).
  • Chung, K., Fung, L., Wong, K., (2005),A Feature Selection Framework for Small Sampling Data in Content-Based Image Retrieval System,In: 5th International Conference on Information, Communications and Signal Processing (ICICS) (2005).
  • Wong, K., (2005),Intelligent Personalised Difficulty Adjustment in Games,In: CyberGames: International Conference on Games Research and Development (2005).
  • Wong, K., (2005),Fuzzy Cognitive Signature Modelling,In: 3rd International Conference on Computational Intelligence, Robotics and Autonomous Systems (CIRAS) (2005).
  • Goh, O., Fung, L., Wong, K., Wong, W., (2005),Domain Knowledge Model for Embodied Conversation Agent,In: 3rd International Conference on Computational Intelligence, Robotics and Autonomous Systems (CIRAS) (2005).
  • Wong, K., Fung, L., Wong, K., (2005),Intelligent Customer Relationship Management On The Web,In: IEEE Region 10 International Conference (TENCON) (2005).
  • Li, J., Fung, L., Wong, K., (2005),An Analysis of Object-Based Intelligent Image Processing and Retrieval System,In: 5th International Conference on Information, Communications and Signal Processing (ICICS) (2005).
  • Wong, K., (2005),Personalization Agent for Electronics Games used for Mathematics Education,In: Symposium on IT in Education.
  • Wong, K., Fung, L., Gedeon, T., Chai, D., (2004),Intelligent Data Mining and Personalisation for Customer Relationship Management,In: 8th International Conference on Control, Automation, Robotics and Vision (ICARCV) (2004).
  • Ngo, M., Seow, K., Wong, K., (2004),Fuzzy Linear Assignment Problem: An Approach to Vehicle Fleet Deployment,In: IEEE International Conference on Fuzzy Systems (FUZZ-IEEE) (2004).
  • Wong, K., (2004),Building an Intelligent Data Analysis Model With Engineering Application,In: Joint 2nd International Conference on Soft Computing and Intelligent Systems (SCIS) and 5th International Symposium on Advanced Intelligent Systems (ISIS) (2004).
  • Zhu, Z., Ong, Y., Wong, K., Seow, K., (2004),Experimental Condition Selection in Whole-Genome Functional Classification,In: IEEE Conference on Cybernetics and Intelligent Systems (CIS) (2004).
  • Gedeon, T., Koczy, L., Wong, K., (2004),Construction of Fuzzy Signature from Data: An Example of SARs Pre-clinical Diagnosis System,In: IEEE International Conference on Fuzzy Systems (FUZZ-IEEE) (2004).
  • Wong, K., Gedeon, T., Chong, A., Koczy, L., Tay, R., (2004),Fuzzy Signature for Complex Decision Model,In: International Symposium on Computational Intelligence and Industrial Applications (ISCIIA) (2004).
  • Chai, D., Wong, K., (2004),Facial Image Processing: An Overview,In: IEEE Conference on Cybernetics and Intelligent Systems (CIS) (2004).
  • Wong, K., Peden, J., Prassl, W., (2004),Mitigating Gas Hydrate Related Drilling Risks: A Process-Knowledge Management Approach,In: Society of Petroleum Engineers (SPE) Asia Pacific Oil and Gas Conference and Exhibition (APOGCE) (2004).
  • Chung, K., Li, J., Fung, L., Wong, K., (2004),A Parallel Architecture for Feature Extraction in Content-Based Image Retrieval System,In: IEEE Conference on Cybernetics and Intelligent Systems (CIS) (2004).
  • Ong, Y., Eren, H., Fung, L., Wong, K., (2004),Hybrid Fuzzy Modelling Using Memetic Algorithm for Hydrocyclone Control,In: 3rd International Conference on Machine Learning and Cybernetics (ICMLC) (2004).
  • Seow, K., Wong, K., (2003),Collaborative Assignment Agents: Using Arbitrated Self-Optimal Initialisations for Faster Negotiation,In: 2nd International Conference on Computational Intelligence, Robotics and Autonomous Systems (CIRAS) (2003).
  • Wong, K., Ong, Y., Gedeon, T., Fung, L., (2003),Intelligent Well Log Data Analysis for Reservoir Characterization,In: 4th International Conference on Intelligent Technologies (InTech) (2003).
  • Zhu, N., Ong, Y., Wong, K., Seow, K., (2003),Parameter Identification Using Memetic Algorithms for Fuzzy Systems,In: .
  • Chong, A., Gedeon, T., Koczy, L., Wong, K., (2002),Development of a Hierarchical Fuzzy System for Petroleum Data,In: 2002 International Conference on Fuzzy Systems and Knowledge Discovery (FSKD'02).
  • Chong, A., Gedeon, T., Wong, K., (2002),Histogram-Based Fuzzy Clustering and Its Comparison to Fuzzy C-Means Clustering in One-Dimensional Data,In: .
  • Sookhanaphibarn, K., Wong, K., Lursinsap, C., (2002),Application of Hierarchial self-organizing mapping to invariant recognition of Colour-Texture Images,In: .
  • Wong, K., Tikk, D., Biro, G., Gedeon, T., (2002),Intelligent Well Log Data Analysis: A comparison study,In: 2002 International Conference on Fuzzy Systems and Knowledge Discovery (FSKD'02).
  • Wong, K., Fung, C., Gedeon, T., (2002),Data Mining using Neural Fuzzy for Student Relationship Management,In: Proceedings of the International Conference on Soft Computing and Intelligent Systems (CD-ROM).
  • Gedeon, T., Koczy, L., Wong, K., Liu, P., (2001),Effective fuzzy systems for complex structured data,In: Proceedings of the IASTED International Conference.
  • Wong, K., Gedeon, T., Fung, C., Wong, P., (2001),Spatial interpolation using neural fuzzy technique,In: International Conference on Neural Information Processing (ICONIP) (2001).
  • Wong, K., Fung, C., Eren, H., Gedeon, T., (2001),Determination of parameter d50c of hydroclones using improved multidimensional alpha-cut based fuzzy interpolation technique,In: Proceedings of the 18th IEEE Instrumentation and Measurement Technology Conference.
  • Wong, K., (2001),Data mining using fuzzy theory for customer relationship management,In: Proceedings of the 4th Western Australian Workshop on Information Systems Research.
  • Chong, A., Gedeon, T., Wong, K., (2001),A Histogram-based rule extraction technique for fuzzy systems,In: 2001 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE01).
  • Gedeon, T., Wong, K., Tikk, D., (2001),Constructing hierarchical fuzzy rule bases for classification,In: 2001 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE01).
  • Wong, K., Gedeon, T., Fung, C., Wong, P., (2001),Fuzzy rules extraction using self-organising neural network and association rules,In: IEEE Region 10 International Conference (TENCON) (2001).
  • Wong, K., Gedeon, T., (2001),Fuzzy rule interpolation for multidimensional input space with petroleum engineering application,In: Joint 9th IFSA World Congress and 20th NAFIPS International Conference.
  • Wong, K., Koczy, L., Gedeon, T., Chong, A., Tikk, D., (2001),Improvement of the cluster searching algorithm in Sugeno and Yasukawa's qualitative modelling approach,In: Computational Intelligence: Theory and Applications; International Conference ; Proceedings / 7th Fuzzy Days.
  • Tikk, D., Biro, G., Koczy, L., Gedeon, T., Wong, K., (2001),Notes on Sugeno and Yasukawa's fuzzy modelling approach,In: Joint 9th IFSA World Congress and 20th NAFIPS International.
  • Wong, K., Gedeon, T., Wong, P., (2001),Spatial interpolation using conservative fuzzy reasoning,In: Joint 9th IFSA World Congress and 20th NAFIPS International.
  • Wong, K., Gedeon, T., (2001),Level identification using input data mining for hierarchical fuzzy system,In: 7th Australian and New Zealand Intelligent Information Systems (ANZIIS) Conference (2001).
  • Wong, K., Gedeon, T., Fung, C., (2000),Using Modified Alpha-cut Based Fuzzy Interpolation in Petrophysical Properties Prediction,In: Proceedings of the 4th JAWIES.
  • Wong, K., Gedeon, T., (2000),Petrophysical properties prediction using self-generating fuzzy rules inference system with modified alpha-cut based fuzzy interpolation,In: Proceedings of ICONIP-2000.
  • Wong, K., Gedeon, T., Tikk, D., (2000),An improved multidimensional alpha-cut based fuzzy interpolation technique,In: Proceedings of international conference on artificial intelligence in science and technology.
  • Fubg, C., Law, K., Wong, K., Rajagopalan, P., (2000),Lithofacies Characteristics Discovery from Well Log Data Using Association Rules,In: 4th International Conference on Intelligent Data Engineering and Automated Learning (IDEAL) (2003).
  • Wong, K., Fung, C., Law, K., (2000),Fuzzy Preprocessing Rules for the Improvement of an Artificial Neural Network Well Log Interpretation Model,In: IEEE Region 10 International Conference (TENCON) (2000).
  • Wong, K., Fung, C., Gedeon, T., (2000),Fuzzy hydrocyclone modelling for particle separation using fuzzy interpolation,In: 4th International Conference on Intelligent Data Engineering and Automated Learning (IDEAL) (2003).
  • Chong, A., Gedeon, T., Wong, K., (2000),Extending the decision accuracy of a bioinformatics system,In: Proceedings of 3rd WAWISR (CD-Rom).
  • Wong, K., Gedeon, T., (2000),A modular signal processing model for permeability prediction in petroleum reservoir,In: Neural Networks for Signal Processing X.